![]() On the NVIDIA side they require at least the NVIDIA 396.18 driver that is currently in beta. The minimum system requirements for this Linux port are an AMD Radeon R9 285 or GeForce GTX 680. This game's Linux performance has been good and the visuals are great - a nice upgrade from Feral's earlier OpenGL-using Tomb Raider port. Long story short, my experience thus far has been great using RADV for launch day with Rise of the Tomb Raider. The handful of Radeon graphics cards from Vega to GCN 1.0 were tested while using the Linux 4.16 kernel and Mesa 18.1-dev from the Padoka PPA on Ubuntu 17.10. NVIDIA graphics results to really put all these numbers into perspective, but for the morning launch, the Radeon numbers were completed in time. Coming out later today will be the AMD vs. I started my testing of Rise of the Tomb Raider yesterday and have tested the prominent AMD GCN graphics cards thus far. Here are our initial benchmarks of Rise of the Tomb Raider on Linux with Radeon GPUs while making use of the Mesa RADV driver. Rise of the Tomb Raider is now natively available for Linux and this port is exclusively relying upon the Vulkan graphics API for rendering. ![]() Spacelords thrilling 4 v 1 gameplay will be further boosted with the arrival of the Aurora Specters, daemonic entities whose eldritch powers are only rivalled by their thirst for the Raiders’ blood.Yesterday Feral announced that the long-awaited Linux release of Rise of the Tomb Raider would be coming tomorrow and now they have honored that release. With the Space Guilds now fighting to control the Aleph resources, the stakes will be raised much higher when they compete to show who’s the best! Guilds will endeavor to leave their mark on the Broken Planet, obtaining the best scores and literally planting their banner on the missions they master for all to see. With the arrival of the new in-game store, players will now have countless more options for customizing their characters, with new outfits, exclusive weapon customizations, emotes to express in game and even new fighting styles, melee weapons and finishing moves. Aspiring Spacelords can team up, design their own Guild banner with the new in game editor and coordinate their games together in preparation for the conflict to come. The first major Spacelords’ milestone will allow players to create and customize their own Space Guilds within the game, with full cross platform implementation and expanded communication options. ![]() They've also shared the upcoming roadmap of updates with the community, with the following four key milestones. According to MercurySteam, it was a successful rebirth as the player base got over ten times larger and more than 400 thousand games were played in the last thirty days. We are working in cooperation with SIE to allow cross-platform play for Spacelords and we aim to update everyone on that shortly.Īs covered a few weeks ago, Raiders of the Broken Planet was recently rebranded into the free-to-play title Spacelords. Technically, expanding cross platform gaming to all platforms is relatively easy for our team to implement, and very desirable too for a game like ours - having a strong, unified community that can play together is key to Spacelords’ continuing success. Spacelords currently features cross platform gaming between PlayStation 4 and Steam, and Xbox One, Windows 10 and Steam.
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